Just how big has eSports become?

113 million hardcore fans worldwide 147 million occasional viewers US$252 million in global revenues a predicted total prize pool of $71 million for all tournaments and competitions. No, these numbers don’t refer to a traditional mainstream sport like football or basketball. Rather, they come from a sport that saw its major surge begin a mere 10 years ago, a sport whose global revenue has already surpassed the revenue of the entire music industry by $20 million in 2014, a sport that giant brands like Coca-Cola, Red Bull, American Express, Intel and Samsung are vying to sponsor. I’m talking about eSports…

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